A downloadable asset pack

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36 ready-made 64 x 64 side-view pixel heroes with 21 animations, 15 outfits and 18 weapons, plus an offline browser hero generator. Indexed PNG sheets and JSON that load in Godot, Unity, GameMaker or Aseprite.

New in v1.2 (free update): faces that read at actual size (outlined eyes with a bright white and a highlight, brows, a front-lit face, hair kept off the eyes), portraits for every hero in 4 expressions at 64 and 128 px, 12 new heroes (36 in total), 4 new headgear (kabuto, winged helm, plague mask, antler crown) and 2 new weapons (katana, war hammer). Same format, so v1.0 / v1.1 projects can drop the new files in.

I wanted a side-view hero kit where every hairstyle, outfit and weapon works with every animation, so you can build the whole cast of a game from one set of parts. This is that kit.

Every hero is a stack of parts on one shared 64 x 64 rig. Swap the hair, the outfit, the helmet or the weapon and all 21 animations still line up, frame for frame.

What you get

  • A browser hero generator that runs offline from the pack: pick parts and colours, randomize with locks, start from any of the 36 heroes, preview every animation, and export sheets, strips, GIFs, JSON, portraits and share codes. Its output matches the ready-made sheets pixel for pixel
  • 36 ready-made heroes, each as a full sheet, separate layers, Aseprite strips and Aseprite-style JSON
  • 288 portraits: every hero as a bust in 4 expressions (neutral, happy, angry, hurt) at 64 x 64 and 128 x 128, cut from the same pixel art. Your own heroes get them too (generator or script)
  • 21 animations, 146 frames: idle, walk, run, jump (takeoff / rise / apex / fall / land), dodge roll, crouch, block, block hit, hurt, death, cast, plus weapon attack sets: 3-hit sword combo, 3-thrust spear combo, 2-hit heavy axe combo, 3-hit dagger combo, staff melee, staff cast, wand cast, bow draw-and-shoot, shield bash and shield block
  • 10 skin tones (incl. orc, goblin, undead, demon) and 4 ear types
  • 20 hairstyles x 10 colours (male, female and neutral, incl. bald), each with an under-the-hat version
  • 5 beards, 5 face extras (scar, eyepatch, glasses, freckles, war paint), 4 eye styles with brows and expressions
  • 15 headgear pieces with 5-8 palettes each (incl. kabuto, winged helm, plague mask + hat, antler crown)
  • 15 outfits x 8 palettes: knight, paladin, mage, ranger, rogue, barbarian, cleric, necromancer, monk, pirate, villager, noble, samurai-inspired lacquered armour, dark knight, archer
  • 5 capes x 8 colours with secondary motion (they lag, flutter and settle)
  • 18 weapons: 4 swords (incl. katana), 2 spears, 3 axes (incl. war hammer), 2 daggers, 2 staves, 1 wand, 2 bows, 2 shields - always in the hand
  • 6 spell-effect elements, a separate arrow sprite and 6 magic bolts
  • Palette-swap templates with documented colour ramps, so you can add your own colourways
  • Metadata JSON with timings, loop ranges, hit frames, footsteps, arrow/spell spawn points and per-frame hand positions, plus a small Python script that stacks parts into a sheet (and portraits) for you

Specs

64 x 64 frames, facing right (flip for left), one pixel size, indexed PNGs, 67-colour master palette plus one translucent shadow, origin under the feet at (30, 58). Plain PNG sheets and JSON, so they load in any engine (Godot, Unity, GameMaker and others) or in Aseprite; no engine-specific project is included.

Licence

Use it in any number of your own free or commercial games and projects, edit it as you like. Please do not resell or redistribute the raw assets, and do not use them to train AI models. Full text in LICENSE.txt.

About the scene GIFs

The platformer and battle scenes show the pack's heroes in a game setting. The backgrounds, tiles, slime, UI and fonts in those scenes were made only for these previews and are not included in the pack.

How it was made

Every pixel is generated by procedural Python code written for this kit - a joint rig, shape templates and colour ramps. The code was written with the help of an AI coding assistant. I did not use an AI image generator, no image comes from a trained model, and there is no third-party art.

This is a finished pack sold as is. Updates may come, but I can't promise support or custom requests.

This pack is also in the Vuena All-in-1 (every pack, plus all future packs).

📩 Get a free pack every month: join the Vuena Free Pack Club

Updated 1 day ago
Published 15 days ago
StatusReleased
CategoryAssets
AuthorVuena
GenreRole Playing
Tags2D, Animated, Asset Pack, Characters, Fantasy, Godot, Pixel Art, Side View, Sprites
AI DisclosureAI Assisted, Code
Pixel art generated by our own procedural Python code. The generator scripts were written with an AI coding assistant (Claude), directed and reviewed by us. Every sprite is drawn by that code; I did not use an AI image generator, and there is no third-party art.

Purchase

Get this asset pack and 13 more for $110.46 USD
View bundle
Buy Now
On Sale!
30% Off
$4.99 $3.49 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $3.49 USD. You will get access to the following files:

Pixel-Fantasy-Creator-v1.2.zip 20 MB

Development log

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