
Modular Apartment Interior Kit - 153 Realistic PBR Assets (GLB, FBX, Godot)
A downloadable asset pack
153 realistic, game-ready PBR assets for modular apartment interiors (walls, floors, furniture, kitchen, bathroom, bedroom, kids room, office and laundry), as GLB and FBX with a Godot 4 demo scene, made for Unity, Godot and Unreal. It is a paid kit under our own royalty-free commercial licence (no credit needed, no reselling the files).
I made this kit for games where you walk into an apartment and do something with it: move in, clean it, fix it up, decorate it, or just live there for a while. It has 153 models. Some of them build the rooms, the rest make the rooms look like somebody lives in them.

That is the demo apartment from above: a living room, an open kitchen with a dining corner, a bedroom, a bathroom and a hall with the stairs, plus a loft upstairs with a kids room, a home office and a laundry room behind a sliding barn door. It's built only from kit pieces, and every one of the 153 models is used in it.
What's inside

There are nine modules, one file per model. Structure is the biggest with 40 pieces: walls, seven floors, five door units, three window walls, stairs, trim, curtains and a pendant lamp. The rest is furniture and the small things that make a room feel lived in. The full list is further down.

Things that open

30 of the models have moving parts, 46 parts in total. Each one is a separate child object with its pivot already on the hinge, or at the front of the drawer, so you rotate or slide the child and nothing else has to move. That covers room doors, cabinet doors, drawers, the fridge and freezer doors, the oven door (hinged at the bottom), the microwave, the washer and dryer doors, window sashes, the sliding barn door, the toilet seat and lid, the laptop, pot and toy chest lids, and the office chair seat.
Fits our other kits

The walls use the same grid as my Store Simulator Kit and Gas Station Simulator Kit: 2.00 x 0.15 x 3.20 m, with the same 1.20 x 2.30 m door opening. If you already use one of those, the pieces line up. A ceiling slab is 0.20 m thick, so one storey is 3.20 + 0.20 = 3.40 m, which is exactly what the stairs climb.

The furniture is modelled to real sizes: a mattress is 160 x 200 cm, throw pillows are 45 x 45 cm, a sofa seat cushion is 58 x 75 cm. The sofa cushions have a sat-in dip and seam piping. The whole kit is 205,464 triangles; the sofa is the largest model at 11,656. There are 56 textures, none bigger than 1024 px (base colour, normal and roughness/metal). Walls, floors, wood and fabrics tile, so large surfaces keep their detail. 43 models also have a second UV channel for lightmaps.
Formats

- GLB zip: 153 models with their textures, plus the furnished demo apartment as one GLB
- FBX zip: 153 models and a Textures folder next to them, linked by relative paths
- Godot zip: a Godot 4 project with all 153 models and the demo apartment as a scene
Each zip has a README, the licence and a CSV list of the models. 1 unit is 1 metre. Furniture has its pivot at the bottom centre. Walls, floors, ceiling and stairs have it at a corner so they snap on the grid, and wall-mounted things have it at the back.
The free download on this page is a 14-model sample under CC0 (a coffee table, table lamp, small potted plant, round side table, floor lamp, potted cactus, mug, square cushion, vase with twigs, stack of books, wicker basket, nightstand, dining chair and a kettle), so you can look at the quality first.
Full list
- Structure (40): plain, 1 m, half-height (2 m and 1 m), tiled, half-tiled and wainscot walls, a doorway wall and an arch, three window walls (white casements, black grid casements, fixed pane with a top-hung transom), corner posts (full and half height) and a corner bead, a storey band (straight and corner) that closes the slab edge between floors, seven floors (wood, oak herringbone, tile, hexagon tile, black-and-white checker, polished concrete, carpet), a ceiling slab, skirting boards, cornice, a dado rail, a straight staircase (17 risers of 20 cm), five door units (white panel, ink-blue entrance, glazed, flush oak and a sliding barn door, each with its frame), a radiator, a light switch, a socket, curtains and a pendant lamp
- Living (17): sofa and armchair, coffee table, side table, TV unit, 55 inch TV, rug, bookshelf, floor lamp, table lamp, and seven plants (tall broad-leaf plant, small leafy plant, snake plant, rubber plant, cactus, hanging plant and a herb planter)
- Kitchen (24): base cabinet, drawer unit, sink unit with tap, cooker with oven, corner block, two wall cabinets, cooker hood, fridge-freezer, microwave, two dining tables (rectangular and round), three chairs (wood, upholstered, black metal bistro), a bench, kettle, pot, frying pan, plate, a stack of plates, bowl, glass and a fruit bowl
- Bedroom (8): double bed, wardrobe, nightstand, chest of drawers, desk, office chair, laptop and a desk lamp
- Bathroom (7): toilet, vanity with basin, bath with a shower screen and rail shower, mirror, towel rail with a towel, toilet roll holder and a bath mat
- Kids (9): bunk bed with a ladder, small desk, small chair, toy chest, cube shelf with fabric bins, teddy bear, toy car, letter blocks and a ball
- Office (9): sit-stand desk, L-shaped corner desk, monitor, keyboard and mouse, printer, wall shelf, ladder shelf, filing cabinet and a desk organizer
- Laundry (6): washing machine, dryer, laundry basket, ironing board, drying rack and a set of plain detergent bottles
- Clutter (33): books (single, stacked, short and long rows, open), mug, photo frame, two framed prints, five pillows and cushions, a moving box, three vases, a jar candle, a folded blanket, a wicker basket, a TV remote, a utensil crock, a cutting board, spice jars, a dish rack, a soap dispenser, a toothbrush cup, folded towels, a clothes rail with six garments, a shirt on a hanger, sneakers and ankle boots
Good to know
I generated the Godot scene with a script and checked every file reference, but I haven't opened it in the Godot editor myself. I haven't tested the kit in Unity or Unreal either. If something doesn't load, tell me in the comments and I'll fix it.
The FBX files don't carry the packed roughness/metal maps, because Blender's FBX exporter leaves them out. The GLB files have everything. With FBX, plug the _MR textures in by hand.
Curtains, bedding, cushions, towels and clothes are fixed meshes, not cloth. There are no people or pets, and nothing carries a brand: the detergent bottles have no labels, and the book covers and screens are abstract.
The pictures on this page were rendered in Blender with lights I added (sun, sky and the lamp bulbs). The lights are not part of the files.
Every GLB passes the Khronos glTF validator with 0 errors and 0 warnings. I also re-imported every FBX in Blender and compared it with its GLB: names, triangle counts, sizes, pivots and texture paths.
I built the models and textures with my own procedural Blender and Python code, which I wrote with AI help. The models and textures themselves are not AI-generated. Two textures (the wood floor and the oak) come from Poly Haven under CC0 and are credited in CREDITS.txt.
FAQ
How many models are in the kit? 153 models in nine modules, one file per model: Structure 40, Living 17, Kitchen 24, Bedroom 8, Bathroom 7, Kids 9, Office 9, Laundry 6 and Clutter 33. Each comes as GLB and FBX, plus a Godot 4 project with a furnished two-storey demo apartment.
Do things open? Yes. 30 of the models have moving parts, 46 in total, as separate child objects with the pivot on the hinge or the drawer front (doors, drawers, fridge, oven, washer and dryer doors, window sashes, the sliding barn door and more). There are no skeletons and no animation clips; you rotate or slide the child in your engine.
Which engines does it work in? Every model is a GLB and an FBX, and a Godot 4 project is included. Every GLB passes the Khronos glTF validator with 0 errors and 0 warnings. I have not opened the kit in Unity, Unreal or the Godot editor, so tell me in the comments if something does not load.
Does it fit my other kits? Yes. The walls use the same 2 m grid as the Store Simulator Kit and Gas Station Simulator Kit (2.00 x 0.15 x 3.20 m, same 1.20 x 2.30 m door opening).
Is there a free version to try? Yes: the free sample has 14 CC0 models from this kit, on its own page and in the file list here.
Can I use it in a commercial game? Yes, in as many of your own projects as you like, with no attribution required. Please do not resell or redistribute the asset files or use them to train machine-learning models.
Is it AI-generated? Only the code, not the models: I build the models and textures with my own procedural Blender and Python code, which I wrote with AI help. The meshes and textures themselves are not AI-generated.
License
You can use the assets in as many of your own projects as you like, commercial or not, and change them however you need. Attribution isn't required. Please don't resell or redistribute the asset files themselves, and don't use them to train machine-learning models.
Complete the set
Packs that go nicely with this one:
- 48 Rigged Characters - residents, neighbours and guests to move in.
- Cafe & Bakery Simulator Kit - a coffee corner or bakery downstairs, on the same grid.
- Simulator Kits Bundle - all five Simulator Kits in a single download.
Want everything? The Vuena All-in-1 has every pack we make, including the ones still to come.
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Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $10.49 USD. You will get access to the following files:










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